TRAFFIC FLOW TUNING
In general, this Mod complicates the traffic
Changes in v.1.5
- distance between cars on road;
- change some variables for faster driveways after accidents.
- smooth change (and frequency) the line;
- larger range for difference speed, acceleration and braking;
- smooth ai turn;
- larger range for lights On (which is allowed for ai, you will be fined for that);
- decrease quantity of traffic. for lowFPS-PC and for the possibility of overtaking on the one-lane road. Who wants more - read instruction below;
- very decrease tractors and other speedkillers.
On road You see:
- "Approximation" to a uniform distribution in the lines of one Dir.
It depends on your speed, lines, etc. and wind direction
Often there is no one in front of you, and behind you is a kilometer Tail.
- traffic is less at night and for lunch time;
- around 9:00 and around 21:00 more buses and trucks;
- a lot of privat cars in the period 17:00 - 20:00;
- harvester and tractor - sometimes here, sometimes elsewhere;
- at traffic lights to the stop-line don't reach. Easier meneuring for trucks+trailer and buses;
- in general at the crossroads polite, but you need to be careful;
- often maneuver;
- after maneuver, don't brakeOneTime;
- trucks tend to right lane. But not all ;)
- sports cars occasionally demonstrate their abilities on very highSpeed;
- frequent stresses. "When the bug becomes a Smile".
Unfortunately the game does not know, how to show, how a ton of iron breaks through the road fence at a speed of 300 km/h .
Imagine :) ;
- improvements rail drive train and speedlimits Thanks to Piva;
- escort speed up to 80km/h;
- actively signal not only to you. And to everyone around them;
- sometimes there are "inadequate" driver;
- sometimes someone feeling bad on the road and stopped car;
- yellow traffic light added some sec.